AI Insights · Timothy · April 2022
Top 5 Hidden Objects Games on Android in Mexico Q1 2022
Discover the performance of the top 5 hidden objects games on Android in Mexico during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the top 5 hidden objects games on the Android platform in Mexico showed varying trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Find the Alien from MOONEE PUBLISHING LTD started the quarter strong with weekly downloads peaking at around 158K in early January. However, downloads saw a decline mid-quarter, reaching a low of approximately 69.6K in the first week of March, before recovering to 111.7K by the end of March. Weekly active users followed a similar trend, starting at 238K, dropping to around 157K mid-quarter, and then rebounding to 217K by the end of the quarter.
Differences - find & spot them by Easybrain saw a steady increase in weekly downloads, starting at 12.5K at the beginning of January and peaking at 44.1K by the end of March. Active users also saw a consistent rise, growing from 53K at the start of the quarter to nearly 115K by the end of March. Revenue, however, remained minimal, with occasional spikes reaching up to $7.
Case Hunter: Brain funny Cases from Focus Apps experienced a decline in weekly downloads from 50.9K at the beginning of January to around 5.8K by the end of March. Active users mirrored this trend, starting at 95K and dropping to approximately 20.5K. Revenue saw a high of $69 in early January, gradually decreasing to $10 by the end of the quarter.
Scary Horror 2: Escape Games by Escape Adventure Games had a stable start with weekly downloads around 14.9K, peaking at 19.6K in late January, and then declining to around 5.9K by the end of March. Active users started at 12.2K, peaked at 16.5K in late January, and then dropped to approximately 6.2K by the end of March. Revenue showed a peak of $238 in late January and gradually decreased to $82 by the end of the quarter.
Find the Difference 1000+ from Gamma Play had relatively steady weekly downloads, starting at 10.2K and peaking at 18K in mid-March before ending the quarter at 9.9K. Active users started at 49.7K, spiked to 58.3K in mid-March, and slightly declined to 53.2K by the end of March. Revenue remained minimal, with occasional peaks of up to $2.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.